CGME, the CounterMoves Generic Microgame Engine, is a small system for creating "microgame-style" wargames. It was created as part of the long-defunct CounterMoves project. Though i didn't know it until late 2018, it seems that someone archived most, if not all, of the CounterMoves content on BoardGameGeek.

In brief, CGME is a two-page set of rules for creating a variety of microgame-style wargames. In effect, games can be created by simply creating new units and playing them using the core CGME rules. A series of games has cropped up around the CGME core rules and those are also available here for download, complete with game rules and printable pieces and game boards. CGME is released into the Public Domain, and therefore can be legally used for any purpose.

The core rules are not a playable game by themselves. In order to play you need to create or download a game (see below).

The complete set may be modified and redistributed however you see fit. The only copying restrictions which might apply are the graphics for specific games: those are often copyrighted works with limited distribution rights. When this is the case, the distribution's files describe the terms of distribution.

General Requirements:

While not strictly required, the following are recommended:


You may be able to find more generic playing pieces suitable for use with CGME on the counters page and some game board/maps on the maps page.